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KAVOR STUDIOS × THE GIANT COMPANY
// CASE STUDY · 04

AWAKEN
THE GIANT.

SCAN IT. BECOME IT. PLAY IT. LIVE IT.

Four games. One giant identity. One expanding universe. Your scan becomes your avatar — and your avatar lives across connected worlds, friends, and experiences built for endless adventure and ongoing return.

Awaken the Giant

// OFFICIAL DESIGN + BUILD + GAME DEVELOPMENT PARTNER

18 MONTHS. ONE VISION. LIMITLESS POTENTIAL.

// PITCH IN PROGRESS

OUR VISION, WITH YOU.

Giant built the volumetric scan-to-avatar platform. Kavor is the doer behind making it tie in — connecting that platform to the Brick & Mortar product line and the Giant Games universe. This is the vision we are currently planning, shared with you.

01

THE PLATFORM · CLIENT-BUILT

GIANT

Volumetric Scan-to-Avatar Platform

The platform Giant built — a volumetric capture pipeline that turns a real-world scan into a rigged, game-ready avatar identity.

02

THE INTEGRATION ENGINE

KAVOR

The Doers

Kavor is the execution layer — the studio that takes Giant's platform and makes it real across canvases. We design, build, code, and ship the tie-ins.

// TIES IN TO
PHYSICAL CANVAS

BRICK & MORTAR

The avatar becomes physical — merchandise, collectibles, and retail product lines fabricated from the same scan identity the player wears in-game.

DIGITAL CANVAS

THE GIANT GAMES

The avatar lives across connected games — one identity, multiple worlds, carrying progression, friends, and return between every title.

// THE GIANT GAMES — A CURATED TOUR

WALK THE EXHIBITS.

Three games. One Giant identity. Scroll through the exhibits, or let the tour rotate — each a chapter in how the scan becomes a world.

SCROLL TO WALK · ARROWS TO JUMP · AUTO-ROTATING
10
GAME 01 — AGE OF GIANTS

AGE OF GIANTS

EPIC STRATEGY / ACTION UNIVERSE

AGE OF GIANTS
EXHIBIT · 10
BUILD
COMMAND
CONQUER
EXPAND
CURATOR'S NOTE

The flagship of the Giant universe — a strategy-action world where a guest's volumetric scan becomes a hero, commander, or custom character. Kavor designs and builds the game systems that turn a single retail scan into a playable identity inside Age of Giants.

THE ON-RAMP

THE RETAIL SCANNER BECOMES THE ON-RAMP

The game is not separate licensed content. It is a destination for the customer's Giant identity.

KAVOR INTEGRATION

GIANT PLATFORMVolumetric scan-to-avatar

KAVOR · THE DOERSDesign, build, code, ship

CANVASESGiant Games · Digital Canvas

11
GAME 02 — THE CYCLOPS GIANT

THE CYCLOPS GIANT

DESTRUCTION / ACTION / SURVIVAL

THE CYCLOPS GIANT
EXHIBIT · 11
SCAN
SMASH
SHARE
REPLAY
CURATOR'S NOTE

A fast-session action game built for explosive play and viral share moments. The retail scanner becomes the character — scan once, launch as a personalized Cyclops-class giant. Engineered for replayable clips and social reach.

THE ON-RAMP

THE RETAIL SCANNER BECOMES THE CHARACTER

A customer scans once in the retail experience, then launches into the game as a personalized Cyclops-class giant or custom destroyer.

KAVOR INTEGRATION

GIANT PLATFORMVolumetric scan-to-avatar

KAVOR · THE DOERSDesign, build, code, ship

CANVASESGiant Games + shareable media · Digital Canvas

12
GAME 03 — THE GIANT'S FARM

THE GIANT'S FARM

FAMILY-FRIENDLY / FARMING / SOCIAL SIMULATION

THE GIANT'S FARM
EXHIBIT · 12
BUILD
FARM
TRADE
SOCIALIZE
CURATOR'S NOTE

Brand expansion into family-friendly territory. A social farming sim where the guest's volumetric identity enters as a villager. Designed for daily return, seasonal content, and a broader audience — the soft on-ramp of the Giant universe.

THE ON-RAMP

THE GIANT BECOMES THE HEART OF THE VILLAGE

A guest's volumetric identity enters the farm world as a playable villager, builder, trader, or community character — a softer, repeatable experience that keeps families coming back.

KAVOR INTEGRATION

GIANT PLATFORMVolumetric scan-to-avatar

KAVOR · THE DOERSDesign, build, code, ship

CANVASESGiant Games + Brick & Mortar retail tie-ins

01/03EXHIBITS

// THE CASE STUDY — IN DEPTH

01

// THE CHALLENGE

THE PROBLEM WITH PLAYING YOURSELF.

Every game asks you to choose a character — but you never see yourself in the game. Avatars are generic, progress doesn't transfer between titles, and the connection between player and world stays surface-level. Meanwhile, retail experiences are transactional: you visit, you leave, and there's no reason to return.

Generic Avatars

Players never see themselves in the game — characters are picked from a catalog, not born from the player.

Progress Doesn't Transfer

Hours invested in one title die at the next. No persistent identity ties a player's journey together.

Transactional Retail

Visits begin and end at the register. There's no reason to return, collect, or belong.

// THE BRIEF

"Make the player the character — once — and let that character live everywhere they go afterwards."

CLIENT

The Giant Company

PARTNER

Kavor Studios

02

// THE PROCESS

FROM FLESH TO FIGURE.

Kavor Studios partnered with The Giant Company to build a volumetric scan-to-avatar platform. A 60+ camera rig captures real people and transforms them into persistent digital identities — Giant avatars that live across four connected games, AR experiences, social sharing, and physical collectibles.

The six-stage transformation pipeline

// 06 — THE MOMENT OF TRANSFORMATION

YOU DON'T CHOOSE THE CHARACTER.
YOU BECOME IT.
01

Capture

A 60+ camera volumetric rig records static or dynamic scans of real subjects at high detail.

02

Transform

Proprietary workflows convert raw scans into clean digital humans — ready for XR, mobile, and game engines.

03

Build

Four connected games were designed, built, and coded around one shared Giant identity.

04

Launch

18 months of design, build, code, and launch — an entire universe shipped around a single scan.

// THE OUTCOME
03

// THE RESULT

YOU BECOME THE CHARACTER.

You don't choose the character. You become the character. One scan unlocks a persistent identity that travels across an expanding universe of games, products, and experiences — giving every visitor a reason to return, collect, and belong.

An identity that moves with you — across four worlds, into your hands as a collectible, and back again. The scan is the door; the universe is the destination.

04
CONNECTED GAMES
60+
CAMERA CAPTURE
18
MONTHS TO LAUNCH
01
PERSISTENT IDENTITY
Four journeys, one universe — the Giant games

// NEXT GAMES ON DECK

FOUR JOURNEYS. ONE UNIVERSE.

// 05 — THE CUSTOMER JOURNEY

ONE SCAN. A GIANT IDENTITY. LIMITLESS POSSIBILITIES.

A first-time visitor doesn't just get a scan. They gain a persistent digital identity that unlocks the entire Giant universe.

Persistent Identity
Yours to keep. Yours to grow.
Always Evolving
New content. New experiences.
Reasons to Return
Games, events, seasons, drops.
One Universe, Everywhere
Your identity travels with you.
The Customer Journey — 8-step flow

// VISUAL REFERENCE — SLIDE 05

Enter → Discover → Scan → Transform → Play → Create → Share → Return

01
ENTER
Step into The Giant.
02
DISCOVER
Explore the legend. See the possibilities.
03
SCAN
Become more. In seconds.
04
TRANSFORM
Your digital self comes to life.
05
PLAY
Jump into epic worlds as your avatar.
06
CREATE
Personalize. Print. Own.
07
SHARE
Show it off. Be part of the story.
08
RETURN
New adventures. Your journey never ends.

// 07 — FROM SCAN TO PRODUCT

THE SCAN IS NOT THE END PRODUCT. IT'S THE BEGINNING.

One scan unlocks a universe of digital and physical products, experiences, and ongoing reasons to engage, collect, and return.

// ENDLESS POSSIBILITIES — ONE IDENTITY

01
3D FIGURINE
A physical statue of your Giant avatar.
02
DIGITAL AVATAR
A portrait render of your character.
03
GAME SKIN
Character model playable in-game.
04
AR CHARACTER
Avatar composited into the real world.
05
DIGITAL COLLECTIBLE
A virtual trading card — Legendary.
06
CUSTOM POSTER
A poster featuring your avatar.
07
VIDEO CLIP
A cinematic clip of your character.
08
ANIMATED APPEARANCE
Your giant in a cinematic city scene.
09
PERSONALIZED MERCH
Hoodies, mugs, bottles — your avatar.
INCREASE SPEND PER VISIT
Multiple products from one scan.
DRIVE RETURN VISITS
New content, drops, seasons, and events.
BUILD LOYALTY
Your identity grows inside The Giant universe.
EXPAND REVENUE STREAMS
Digital, physical, experiential, and licensed products.
SCALE BEYOND THE VENUE
Avatars travel across games, XR, mobile, and web.

// CONTENT. COMMERCE. COMMUNITY. BUILT AROUND YOUR IDENTITY.

SCAN. TRANSFORM. PLAY. BELONG.

// DESIGN IT. BUILD IT. CODE IT. LAUNCH IT.

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